A B C D E F G H I L M O P Q R S T U V W Y

A

actionPerformed(ActionEvent) - Method in class game.Controller
This method is called each time the event timer fires.
add(Component) - Method in class yops.BasicGraphicsPanel
Adds the given component to the GraphicsPanel for display.
add(Component) - Method in class yops.Graphic
A Graphic may not contain other components, so this method is not supported.
addAnimated(Animated) - Method in class game.Controller
 
addGraphic(Graphic) - Method in class game.Controller
 
addGraphic(Graphic, Vector) - Method in class game.MovingGraphics
Include the specified shape in this MovingBody.
addListener(Object) - Method in class yops.GraphicsPanel
Makes the given object listen for mouse events, as described for YOPS tools.
addListener(Object) - Method in class yops.YOPS
Makes the given object listen for mouse events in all GraphicsPanels, according to methods as described for YOPS tools.
addPicture(String, int, int, Vector) - Method in class game.MovingPicture
Add a picture to the collection of moving objects.
addPixelObserver(PixelObserver) - Method in class yopsx.VirtualImagePainter
Add a PixelObserver to be notified when a pixel changes.
addTool(Object) - Method in class yops.YOPS
Adds the given tool to a user-selectable list.
advanceTime(int) - Method in class game.Stationary
Time might as well stand still for a stationary object
advanceTime(int) - Method in interface game.Trackable
Advance time by the specified number of milliseconds.
advanceTime(int) - Method in class game.Trajectory
Mark the time that has passed in milliseconds.
advanceTime(int) - Method in class game.Wiggle
Mark the advance of time.
affectPixel(Point, Color, Color) - Method in class yopsx.VirtualImagePainter
Instead of changing the pixel directly, allow observers to do that.
aimAt(Point) - Method in interface game.Fireable
Cause the missile to aim at the specified point.
aimAt(Point) - Method in class lab5copy.EyeballMyopic
 
Animated - Interface in game
 
Arc - Class in yops
An Arc is visual component defined by a bounding box with a given upper left corner, a width, and a height, plus a starting point and extent in degrees.
Arc(int, int, int, int, double, double) - Constructor for class yops.Arc
Creates an Arc with the given upper left corner and dimensions.
Arc(int, int, int, int, double, double, Color, boolean) - Constructor for class yops.Arc
Creates an Arc with the given upper left corner and dimensions.
arith() - Method in class lab4.DemoVectorTest
 

A B C D E F G H I L M O P Q R S T U V W Y