CS 102 (Spring 2003)
Lab 6d: Whack-A-Mole (Part d)


Author: Ron K. Cytron and David Jurgens
Lab Assigned Design Due
(In class)
10 AM
Implement
(In Lab)
Wednesday
Demo
(In Lab)
Wednesday
Lab Due
(In lab)
Wednesday
22 Apr 13 Apr 30 Apr 30 Apr


Overview:

In this lab you will complete the Whack-a-Mole game.

Goals:

By the end of this lab, you should

Before starting:


What to finish and turn in this week

With a partner, complete the server package. Test by running your client and server together


What to turn in:

  1. A code cover sheet.
  2. Source code of any new or changed Java files
  3. Screen shot or printout of the testing you did.


Last modified 20:03:38 CDT 24 April 2003 by Ron K. Cytron