CS 102 (Spring 2003)
Lab 6c: Whack-A-Mole (Part c)


Author: Ron K. Cytron and David Jurgens
Lab Assigned Design Due
(In class)
10 AM
Implement
(In Lab)
Wednesday
Demo
(In Lab)
Wednesday
Lab Due
(In lab)
Wednesday
15 Apr 16 Apr 23 Apr 23 Apr


Overview:

In this lab you will complete the Whack-a-Mole game.

Goals:

By the end of this lab, you should

Before starting:

[[ Download Zip ]]


What to finish and turn in this week

With a partner, complete the whack and client packages. Test by running your client on the server kato.cs.wustl.edu at port 9898.


What to turn in:

  1. A code cover sheet.
  2. Source code of any new or changed Java files
  3. Screen shot or printout of the testing you did.


Last modified 11:14:56 CDT 21 April 2003 by Ron K. Cytron